PsPad v1.0

Rating: No reviews yet
Downloads: 1420
Released: Oct 4, 2010
Updated: Nov 15, 2010 by hiroyuk
Dev status: Stable Help Icon

Downloads

Source Code PsPad v1.0 Source
source code, 216K, uploaded Oct 4, 2010 - 484 downloads
Application PsPad v1.0 binary
application, 244K, uploaded Oct 4, 2010 - 417 downloads
Source Code Sample Projects with Ripple Effect (Silverlight 4 and WPF 4)
source code, 138K, uploaded Oct 4, 2010 - 264 downloads
Source Code Sample Shader Sources
source code, 3K, uploaded Nov 15, 2010 - 255 downloads

Release Notes

Features of PsPad v1.0
  • Edit Pixel Shader source code.
  • Compile and see the Shader Effect result on image pain immediately.
  • Select Shader Model 2.0 (for Silverlight and WPF 3.5) and Shader Model 3.0 (for WPF4) to compile.
  • 4 float registers, 1 color (float4) resisters, 1 point (float2) registers are manipulated.
  • Load new image (.jpg).
  • Load Pixel Shader source (.fx).
  • Save Pixel Shader soruce (.fx).
  • Save compiled Pixel Shader (.ps).

Requirement to build source
Requirement to run binary
Limitation
  • No Intellisence like assistant editing
  • No multiple image composition
  • Supported media is jpg image only
  • Just no work without message when system has no DirectX Runtime

Acknowledgements
Sample Projects
  • You can also download VS2010 Project samples with Ripple Effect of Silverlight 4 and WPF 4

Update
Oct. 4. 2010 : Source code and binary was revised to load library more secure due to security advisory 2269637
Oct. 4. 2010 : Silverlight 4 and WPF 4 sample projects were added which demonstrate how to add Ripple shader (.ps) compiled by PsPad to your won project.
Nov. 15. 2010: Shader source codes are added which include Zoom Blur, Sobel Filter, Sharpen Filter, Ripple, and Gray.

Reviews for this release

No reviews yet for this release.